Why does camera-shake make everything look more real? Whether we work in Games, VFX or Animation, our job is to create believable worlds and characters.
In this series VFX Tutor Carlos Poon will be discussing workflows created by our VFX students. We will start with ZBrush and how it can be used within our VFX pipeline.
There seems to be a trend in the market for openings in Creature FX jobs. I’m sure everyone’s realised that films are flying out of the cinema with as much fur balls and fluff as humanly/CGI as possible.