Entering the world of 3D is undeniably exhilarating, but it can also prove quite frustrating, especially for beginners. As highlighted in our recent PBR article,
Tag: 3D
Introduction to Physically Based Rendering
When aspiring visual effects artists approach the world of computer graphics, they encounter several techniques that form the backbone of the VFX pipeline. One of
Solving Multiple Sequences in 3dequalizer
In this video Carlos Poon demonstrates the use of solving multiple cameras in 3dequalizer, and explains why this method is useful in creating a well integrated 3D scene in Maya.
Camera match in Maya with fSpy
One of the most critical aspects of integrating the various CG elements in your scene is camera matching. Camera matching is the process of estimating
Why is Matchmoving so important in VFX?
Lets look at the matchmoving process in 3dequalizer and Maya.
VFX Careers Evening with Framestore
This event will highlight careers in VFX, focusing on career opportunities, industry advice, how the pandemic is affecting the industry, plus much more! Join this free online event for a discussion between Framestore’s experts in recruitment and our industry-experienced tutors.