In this video Carlos Poon demonstrates the use of solving multiple cameras in 3dequalizer, and explains why this method is useful in creating a well integrated 3D scene in Maya.
Tag: matchmoving
Why is Matchmoving so important in VFX?
Lets look at the matchmoving process in 3dequalizer and Maya.
Why We Camera Track in Nuke?
Matchmoving or camera tracking has traditionally been the responsibility of a 3D department or 3D VFX artists. The point of matchmoving is to emulate the