Our Escape Studios Vimeo Tutorial Channel supports our students with online resources for Materials, Lighting and Rendering.
UVs in Maya
UV unwrapping in Maya with Michael Davies. Six short videos show how to unwrap UVs, why not all models need perfect UV maps, and how to use the UV Editor.
Hypershade and Nodes
Learn how to use the Hypershade Editor in Maya, and also how to use the Node Editor, with Michael Davies
Using Texture Maps
Displacement Maps with Michael Davies
Texturing in Substance Painter
Texturing in Substance Painter by Michael Davies
For more on texturing in Substance Painter with Michael Davies, see this blog post.
Materials, Lighting and Rendering
Maya Basics: materials, textures, bump maps, lighting, and rendering with Michael Davies.
For more on the basics of texturing in Maya with Michael Davies, see this blog post.
Maya Materials – The Basics
Lighting & Rendering in Maya: Arnold & Renderman
Shadows and Lighting Effects in Maya
Shadows and lighting effects in Maya with Michael Davies.
To see more about shadows and lighting effects in Maya with Michael Davies, see this blog post.
Learn the fundamentals of lighting and rendering with Arnold by Michael Davies.
To see more on how to the use the Arnold Renderer in Maya, see this blog post here.
Render Layers & Render Passes
Render layers and render passes, with Michael Davies
Learn the fundamentals of lighting and rendering in Renderman by Michael Davies.
Creating Physically Based Shaders in Arnold
Learn to create materials for glass, metal, thin film & iridium, sub-surface scattering, and cloth, with Michael Davies.
How to render animation “on twos”
3D Stereo Rendering
3D Stereoscopic rendering in Maya with Michael Davies:
“Qube” Render Farm
How to use Qube, Escape Studios’ Render Farm
How to use the Unreal Engine pipeline with Michael Davies
To see more on how to the Unreal Engine with Michael Davies, see this blog post.