Concept Art is coming back to Escape Studios. Our online evening class in Concept Art returns on Wednesday 4th January 2023.
Concept Art is a part-time evening class, taught one night a week, running for ten weeks. Concept Art runs for 10 weeks, from 7 until 10pm. Classes take place one night per week.
Concept Art introduces students to the techniques and skills that go up to make a well-rounded concept artist, including 3D & 2D software.
Concept Art
Concept Art is one of the most interesting and creative parts of our industry, requiring a broad skillset of 2D and 3D talents.
Concept Artists work closely with the director and the production designer, helping to determine the look and feel of a production.
Increasingly, concept artists work in-house at production houses to help visual effects studios sell their services, impressing clients with beautiful artwork and helping to land big VFX contracts.
We introduce our students to a wide variety of techniques, showing how to achieve excellent results
with different approaches, gradually improving skills over the ten weeks of the course.
When and Where
Concept Art starts on Wednesday 12 October 2022, and runs for 10 weeks, from 7 until 10pm. Classes take place one night per week. All our evening classes are taught online via Zoom and GMeet.
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| Concept Art by Escapee Xu Xing |
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| Concept Art by Lucy Gregory |
Mode of study: Part-time. One evening a week for ten weeks, 7pm – 10pm
Tutors
Concept Art is taught by industry veteran Jonathan McFall.
What’s involved?
Being a concept artist involves a broad range of skills, such as 3D software, 2D software, drawing and painting.
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| Concept Art by Jonathan McFall |
We introduce our students to a wide variety of techniques, showing how to achieve excellent results with a wide variety of different approaches, gradually improving skills over the ten weeks of the course.
Skill and Speed
Every shot is different, and part of the skill of the concept artist is knowing how to get the best result in the shortest amount of time.
After all, clients want great results and they want them quickly.
Our tutors show students how to combine 3D software with 2D techniques to create finished, polished artwork.
In-class exercises involve the creation of a simple 3D model, such as a castle, applying a basic texture, and then combining this with a photographic plate.
How to apply
Click here to find the official course page.
Course Content Week by Week
Week 1 – Introduction to Concept Art
Research. Moodboards. Ideas. Story, Clients, industry.
Week 2 – Visualize it and Present ideas
Visualise it. Using Gimp, blocking and photo-bashing. Decide on silhouettes, then detailing.
Week 3 – Creating the concept- organic part 1
Zbrush intro modelling, basics,
Week 4- Creating the concept- organic part 2
Zbrush intro modelling continued
Week 5- Creating the concept – Hard surface – Mechs part 1
Zbrush hard surface modelling
Week 6 Creating the concept- Hard surface – Mechs part 2
Zbrush hard surface modelling
Week 7- Detailing models, panelling, kitbashing.
Zbrush Hard surface modelling
Week 8- Finishing models, UVing, exports assets.
Week 9- Intro Substance Painter.
Week 10 – Substance Painter continued. Texturing Concept.
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| Student Concept Art |
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| Student artwork by J Scorey |
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