In this video Carlos Poon demonstrates the use of solving multiple cameras in 3dequalizer, and explains why this method is useful in creating a well integrated 3D scene in Maya.
In this video Carlos Poon demonstrates the use of solving multiple cameras in 3dequalizer, and explains why this method is useful in creating a well integrated 3D scene in Maya.
Lets look at the matchmoving process in 3dequalizer and Maya.
In this series VFX Tutor Carlos Poon will be discussing workflows created by our VFX students. We will start with ZBrush and how it can be used within our VFX pipeline.