In this video Carlos Poon demonstrates the use of solving multiple cameras in 3dequalizer, and explains why this method is useful in creating a well integrated 3D scene in Maya.
In this video Carlos Poon demonstrates the use of solving multiple cameras in 3dequalizer, and explains why this method is useful in creating a well integrated 3D scene in Maya.
Lets look at the matchmoving process in 3dequalizer and Maya.
Matchmoving or camera tracking has traditionally been the responsibility of a 3D department or 3D VFX artists. The point of matchmoving is to emulate the