Our Escape Studios Vimeo Tutorial Channel supports our students with online resources for Materials, Lighting and Rendering.
Our Vimeo Tutorial Channel is our central hub for our animation and VFX video tutorials, making it easy for our students to find tutorials to support their classroom studies.
We have tutorials on Materials, Lighting and Rendering in Arnold, Renderman, Unreal Engine, and also how to use Qube, the Escape Studios’ Render Farm.
UVs in Maya
UV unwrapping in Maya with Michael Davies. Six short videos show how to unwrap UVs, why not all models need perfect UV maps, and how to use the UV Editor.
https://vimeo.com/album/5396680
Hypershade and Nodes
Learn how to use the Hypershade Editor in Maya, and also how to use the Node Editor, with Michael Davies
https://vimeo.com/album/5396697
Using Texture Maps
https://vimeo.com/album/5397020
Displacement Maps with Michael Davies
Texturing in Substance Painter
Texturing in Substance Painter by Michael Davies
https://vimeo.com/showcase/5399159
For more on texturing in Substance Painter with Michael Davies, see this blog post.
The Hypershade in Maya
Lighting & Rendering in Maya: Arnold & Renderman
Shadows and Lighting Effects in Maya
Shadows and lighting effects in Maya with Michael Davies.
https://vimeo.com/album/5396718
To see more about shadows and lighting effects in Maya with Michael Davies, see this blog post.
Arnold Renderer
Learn the fundamentals of lighting and rendering with Arnold by Michael Davies.
https://vimeo.com/album/5396970
To see more on how to the use the Arnold Renderer in Maya, see this blog post here.
Render Layers & Render Passes
Render layers and render passes, with Michael Davies
https://vimeo.com/album/5397104
Renderman
Learn the fundamentals of lighting and rendering in Renderman by Michael Davies.
https://vimeo.com/album/5399156
Creating Physically Based Shaders in Arnold
Learn to create materials for glass, metal, thin film & iridium, sub-surface scattering, and cloth, with Michael Davies.
https://vimeo.com/album/5399162
How to render animation “on twos”
UVs & Texturing in Maya and in Substance Painter
UVs in Maya
UV unwrapping in Maya with Michael Davies. Six short videos show how to unwrap UVs, why not all models need perfect UV maps, and how to use the UV Editor.
https://vimeo.com/album/5396680
Texturing in Substance Painter
Hypershade and Nodes
Learn how to use the Hypershade Editor in Maya, and also how to use the Node Editor, with Michael Davies
https://vimeo.com/album/5396697
Using Texture Maps
https://vimeo.com/album/5397020
Displacement Maps with Michael Davies
Texturing in Substance Painter
Texturing in Substance Painter by Michael Davies
https://vimeo.com/showcase/5399159
For more on texturing in Substance Painter with Michael Davies, see this blog post.
Materials in Maya
Materials, Lighting and Rendering
Maya Basics: materials, textures, bump maps, lighting, and rendering with Michael Davies.
https://vimeo.com/album/5394014
For more on the basics of texturing in Maya with Michael Davies, see this blog post.
Maya Materials – The Basics
Materials, Lighting and Rendering
Maya Basics: materials, textures, bump maps, lighting, and rendering with Michael Davies.
https://vimeo.com/album/5394014
For more on the basics of texturing in Maya with Michael Davies, see this blog post.
Maya Materials – The Basics
The Hypershade in Maya
Creating and Assigning Materials
Lighting & Rendering in Maya: Arnold & Renderman
Shadows and Lighting Effects in Maya
Shadows and lighting effects in Maya with Michael Davies.
https://vimeo.com/album/5396718
To see more about shadows and lighting effects in Maya with Michael Davies, see this blog post.
Arnold Renderer
Learn the fundamentals of lighting and rendering with Arnold by Michael Davies.
https://vimeo.com/album/5396970
To see more on how to the use the Arnold Renderer in Maya, see this blog post here.
Render Layers & Render Passes
Render layers and render passes, with Michael Davies
https://vimeo.com/album/5397104
Renderman
Learn the fundamentals of lighting and rendering in Renderman by Michael Davies.
https://vimeo.com/album/5399156
Creating Physically Based Shaders in Arnold
Learn to create materials for glass, metal, thin film & iridium, sub-surface scattering, and cloth, with Michael Davies.
https://vimeo.com/album/5399162
How to render animation “on twos”
Video tutorial on rendering animations to look like they were animated on 2’s, by Michael Davies
https://vimeo.com/368544804
To see more about rendering animation on “twos”, read this blog post.
3D Stereo Rendering
3D Stereoscopic rendering in Maya with Michael Davies:
https://vimeo.com/album/5396966
For more on 3D Stereoscopic rendering in Maya with Michael Davies, see this blog post.
“Qube” Render Farm
How to use Qube, Escape Studios’ Render Farm
https://vimeo.com/showcase/6634249
To see more about rendering animation on “twos”, read this blog post.
3D Stereo Rendering
3D Stereoscopic rendering in Maya with Michael Davies:
https://vimeo.com/album/5396966
For more on 3D Stereoscopic rendering in Maya with Michael Davies, see this blog post.
“Qube” Render Farm
How to use Qube, Escape Studios’ Render Farm
https://vimeo.com/showcase/6634249
Real-Time Rendering with Unreal Engine
How to use the Unreal Engine pipeline with Michael Davies
https://vimeo.com/showcase/5414193
To see more on how to the Unreal Engine with Michael Davies, see this blog post.
How to use the Unreal Engine pipeline with Michael Davies
https://vimeo.com/showcase/5414193
To see more on how to the Unreal Engine with Michael Davies, see this blog post.
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