We’re delighted to announce the return of our Short Course in Character and Creature Creation on 20 February 2023.
Character & Creature Creation
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Creature by Tom Barton |
Following the success of our Character & Creature Creation evening class, and our Character & Creature Creation Summer School, we launched a 12 week course in the creation of characters and creatures in September 2021.
Michael Davies
The course is led by industry veteran Michael Davies. Michael rigged Smaug for The Hobbit and also The Minions for Illumination-McGuff studio. For the last two years Michael has been our Animation Programme Leader; he has brought his wide range of artistic and technical skills to bear designing this new 12 week course.
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Demon by Escapee Sara Sanchez |
Students can study Character & Creature Creation as a 12 week course, or study for a year and graduate with an MA (Master of Arts).
- Character and Creature Design
- Character and Creature Modelling/Presentation
- Character and Creature Technical Direction
Part 1 – Character & Creature Design
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Character Design by Tom Barton |
- Character and Creature Design Theory (Moodboards and the importance of research, Body language and expressions)
- Tools and Techniques for creating Character and Creature concepts (Colour and BG. Beat boards. Light and shadow)
- Using Anatomy of Characters and Creatures in design choices
- Analysing an established style to create Character and Creature concepts
- Functional Fashion in Character and Creature concepts (Costume design and costume language)
- Establishing new styles (Modelsheets. How to prepare a character or creature design bible for animation, outsourcing and videogames, and a pitch for comic publishing)
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Demon head sculpt by Sara Sanchez |
- Introduction to Zbrush (Character and Creature anatomy, high-detail sculpting)
- Introduction to Maya (How Maya works, Retopology, Anatomy and Asset setup)
- Introduction to Texturing (Introduction to Substance Painter and Mari)
- VFX and Games Pipelines (Differences and similarities)
- Lighting and Rendering (Rendering in Arnold and Unreal)
- Presenting Characters and Creatures for Portfolios (Introduction to rigging for creating character poses, directed project time)
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Character Designs by Aimee-Rose Schiele |
- Character Rigging in Maya (Creating advanced character rig setups, introduction to python, how Maya really works)
- Creating Cloth and soft surface simulations in Maya and Houdini (FEM and Vellum workflows)
- Creating Muscle Systems in Maya (Advanced anatomy, CharacterFX pipelines)
- Fur and Hair Groom (Long and Short hair/fur with dynamics)
- Creating character cycles for presentation (walks and runs ready for final showreel presentation)
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Course Leader – Michael Davies |
The Character & Creature Short Course and MA was developed and designed by course leader Michael Davies, working in extensive consultation with industry. Michael Davies is currently our Head of Animation, with a long industry track record.
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Escape Studios student work |
Email: admissions@escapestudios.com
Official site
To sign up, follow this link to the official course page.
We also run an evening class in character creation starting in 2023. To find out more, read this post.
The Escape Studios VFX Blog offers a personal view on the art of visual effects.