As a new student, understanding the nuances of lighting is pivotal in bringing your creations to life. Arnold, the industry-standard rendering engine integrated into Maya,
Author: sagar4200
“The Rule of Thirds” – and PreVis – with Sagar Rathod – Part 2
Welcome back to part 2 of this tutorial demonstrating how to animate a camera move in Maya, using the rule of thirds as guide for
“The Rule of Thirds” – and PreVis – with Sagar Rathod – Part 1
Quickly create camera animations using the Rule of Thirds in Maya. The rule of thirds is a technique used in photography and filmmaking. In this
“Pre-Vis Chess” with Sagar Rathod
What is Pre-Vis? Previs is short for pre-visualization, and it’s a process that allows filmmakers to visualize their film before production starts. You might use