Even though Unreal Engine continues to expand its reach through games, animation and VFX, Arnold remains the primary renderer for our students at Escape Studios. We’ve uploaded a series of tutorials at our Vimeo Channel, on the use of Physical Shaders in Arnold, taught by Head of Animation Michael Davies.
Arnold Tutorials at Vimeo
UG programme leader and third year animation tutor Michael Davies has recorded an extensive series of Arnold tutorials, which you can find at our Vimeo Tutorial Channel here. Michael’s Arnold tutorials walk you through all the steps needed to render in Arnold; you can find them here: https://vimeo.com/album/5396970.
Rendering with Arnold – Playlist
For our students who would like to get familiar with the process of rendering images in Arnold, animation tutor Lee Caller has helpfully put together a YouTube playlist of videos.
About Michael Davies
Michael is our head of Animation at Escape Studios, and a skilled digital artist with a long industry track record and strong 3D generalist skills. His main areas of expertise are rigging and modelling, but he has also worked as a 3D generalist and supervisor. Michael is an Accredited Trainer for Maya at Autodesk and also skilled in the Unreal Engine pipeline.
Michael has worked on many VFX blockbuster movies including Batman vs Superman, Doctor Strange and Thor Ragnarok. He also rigged Smaug (The Hobbit) and The Minions for Illumination-McGuff.
You can find Physical Shaders in Arnold with Michael Davies at our Vimeo Channel here.
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