Welcome back to part 2 of this tutorial demonstrating how to animate a camera move in Maya, using the rule of thirds as guide for
Welcome back to part 2 of this tutorial demonstrating how to animate a camera move in Maya, using the rule of thirds as guide for
Houdini 20 has brought about some amazing new updates. From improvements in Solaris, feathers and even brand new cloud tools. Clouds, at a base level,
In this tutorial, Lorenzo Maniccia shows an easy and quick way to generate an Alpha in Photoshop. The Alpha image can then be exported into
In this video Carlos Poon demonstrates the use of solving multiple cameras in 3dequalizer, and explains why this method is useful in creating a well integrated 3D scene in Maya.
The learning in VFX never ends. It continues beyond the classroom and the workplace. Essentially the whole industry sits on the shoulders of passionate and
Escape Studios Head of Creative Technology Michael Davies has curated a list of online resources for our BSc/MSci in Character Creation, our MA in Character &